Fallout 4 is real!
Yeah I am sure that many of you are already aware of the existence of this game. In case you don´t know, or you are new to this blog I made a list of 5 games you should try/play and I listed Fallout 3 among them stating that is my favorite game ever. With Fallout 4 coming out later on november I just had to talk about this game!
For this topic I am going to break down what we know is going to be in the game and give my thoughts about each element, so let´s begin:
-Visuals: How about starting with that one thing that seems like the most controversial aspect of the game? Yep the thing that gets people talking, the visuals of the game, the graphics... to this I have to say I don´t get it. At first I legitimately though this was trolling by some haters and stuff, but no! some people actually feel like this... now I admit is not the most visually attractive game I´ve ever seen... but my god! it look gorgeous!
Fallout 3 and New Vegas do look dated at this point in time, the textures are garnished and the lightning is very simplistic with zero volumetric addition (I am talking about the vanilla version of the games with zero mods), but Fallout 4 clearly looks like a next gen game, it seems on par with many other titles that aren´t even open world.
-Combat: Fallout 4´s combat is another big change in the series (I still believe there will be the need the circle around the enemy though), we have V.A.T.S. back and it seems to function very similar to FO3 and NV although it doesn't seem to fully stop time... it goes into this slow motion while you pick the parts to shoot.
The core combat of the game seems very reminiscent to traditional shooters: aiming down sights, hit marks, accurate sniping, etc... this makes me very exited, If it can keep the core RPG elements and mix it well with their shooting mechanics, it´s gonna be great.
-Dialoge mechanics: In previous Fallout games, the dialogue was just this zoom to the face of the npc you were talking with and that´s it, judging by the E3 Demo, it seems reminiscent to Bioware games like Dragon Age and Mass Effect with dynamic camera angles and the addition of the protagonist voice into the mix.
I like the mechanic at a distance, how ever I see this has a double-edge sword; It can work phenomenally on one side but it can blow back in the likely case that it doesn't work correctly, I mean I can picture some very funny glitches happening (something that is common in open world games). Speaking of witch...
-Open world: The setting for Fallout 4 is Boston, Massachusetts in the east coast of the US... funny considering Fallout 3 took place in the east coast has well. The world of fallout 4 looks indeed big has it should... I have heard some concerns of the game not being has big has previous installments, but after watching the E3 demo, does concerns can rest easy now.
Todd Howard (The game director) had said that the game is still all about player freedom, and many bethesda game are about that precisely so I think there is no need to worry on that frontier.
-Weapons: Now this one is a bit of a mystery... they did say during the demo that the game itself will have a big variety of weapons to play with along with customizable and modifyable ones, I believe is all via experimentation by what we got and if it´s like that, then it´s gonna remind me a lot to Dead Space 3 (witch is not a bad thing).
Maybe I am thinking way deep into it but is because it kinda past by to fast, maybe that was it... I still love the idea and it´ll be great to toy around with each part.
-Crafting: Weapon crafting is one thing, but base camp crafting is a whole different matter... and it looks awesome! Knowing me though, I probably won't play much around with it, not to say I won´t try it...
It seems very similar to something we see in sims games, but now with fallout... much like with weapon customization, you use parts from the world to craft the desired item: it looks like a great way to give use to the junk you find in the world.
-Customization: Not only can you make whatever house you want, but you can also dress like you want, this is nothing new in and off itself, but the fact that you can add individual clothing parts to each body part is a big deal (just like Skyrim did).
I pictured this idea before the game was even reveled, but it seems much different than what I imagined... apparently its pieces of armor on one side and clothing on another... they did talk about this a little bit but nothing was shown so this is all speculation.
-Closing thoughts: Few... I think I´ve covered the most important things, I left out the pip-boy games, the power armor mechanics and other stuff but I think what I´ve talked about is more than enough to be exited about the game!
I am very happy that Fallout 4 is coming out very soon and if it works well it could be a contender for game of the year along with the witcher 3!
See you in Boston!
(PS: Yes I´ve been very busy this past few days... but is gonna be worth it guys I promise)
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